HEISTTAKE • SIDE JOBS
Side Jobs
A permanent GTA Online activity catalogue split into races, time trials, missions, Freemode and daily collectibles. Search covers every category while all existing guide URLs remain intact.
LIVE • JOBS
Active bonuses in this category
For information only — multipliers do not alter base payouts or rankings.
Drift Races
Drift Races — GTA+ benefit
PS5, Xbox Series X|S and PC Enhanced only64 items
01 • Races
Races
Permanent GTA Online race families: access, lobby settings, vehicles, first-race flow, mechanics and recovery after a mistake. Event multipliers never become baseline values.

classic races
Classic Races
Land, Bike, Air and Sea races with Standard, GTA, Non-Contact and Rally variants where supported.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP

stunt races
Stunt Races
Ramp, loop, tube and mixed-surface courses for 1–30-player lobbies.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP

open wheel races
Open Wheel Races
1–16-player racing with tyre choice, wear, pit stops, KERS and handling damage.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP

ls car meet races
LS Car Meet Races
Street, Pursuit and Sprint with their correct player gates; the Test Track remains a practice space rather than an income race.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP

drag races
Drag Races
Short 1–4-player LS Car Meet races built around tyre preparation, gear shifts and multiple rounds.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP

drift races
Drift Races
A permanent 1–8-player LS Car Meet mode for Drift Tuning-compatible cars; baseline economics remain informational.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP

transform races
Transform Races
Permanent 1–16-player races that change vehicles at designed checkpoints across land, sea and air.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP

random transform races
Random Transform Races
Five races announced on 27 August 2026 randomise the vehicle at every checkpoint; availability after 2 September requires review.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP

specialty races
Specialty Races
Hotring and HSW as current sections, plus honest status labels for removed, rotational or unconfirmed families.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP
02 • Time Trials
Time Trials
Standard, HSW, RC Bandito and Junk Energy trials with the correct platform, requirements, marker and reset rules, without presenting reset rewards as sustainable hourly income.

standard time trial
Time Trial
The weekly trial in the player's own vehicle, with the full reward only for the first par-time completion in the rotation.
- GTA$
- $1,000–$101,000
- RP
- 200 RP–5,200 RP

hsw time trial
HSW Time Trial
The weekly trial for an HSW-converted vehicle, limited to Enhanced/current-gen platforms.
- GTA$
- $250,000
- RP
- 5,000 RP

rc time trial
RC Time Trial
A solo RC Bandito trial with a community-reported reward range; the guide makes no unsupported reset-hour claim.
- GTA$
- $51,000–$54,000
- RP
- 1,200 RP–1,800 RP

junk energy time trial
Junk Energy Time Trial
A daily ordered rotation of trials on a supplied Inductor; after completion it returns the next day.
- GTA$
- $51,000–$54,000
- RP
- 1,200 RP–1,800 RP
03 • Missions & Jobs
Missions & Jobs
Individual guides for odd jobs and dispatch strands: access, a complete first run, bonuses, risks and safe repeats. Variable economics remain informational and outside rankings.

odd jobs
Taxi Work
A Downtown Cab Co. fare chain with a supplied taxi, growing tips, the ten-fare streak and passenger recovery.
- GTA$
- $100–$2,250
- RP
- 0 RP

odd jobs
Pizza This… Deliveries
Five deliveries from one of three restaurants, a supplied Pizza Boy, falling heat and the Hot and Fresh bonus.
- GTA$
- $10,000–$22,500
- RP
- 2,500 RP

odd jobs
Paper Route
Ten Los Santos Meteor papers with porch aiming, a growing timer and a bonus for staying on the supplied Thrust.
- GTA$
- $12,500–$17,500
- RP
- 2,500 RP

odd jobs
Firefighter
Up to five successive calls covering fires, leaks, rescues and the correct tool from a supplied engine.
- GTA$
- $7,500–$37,500
- RP
- 250 RP–1,250 RP

odd jobs
Forklift Operator
Five Alpha Mail loads of three pallets, conveyor control and bonuses for matching cargo and the night shift.
- GTA$
- $20,000–$36,000
- RP
- 5,000 RP

dispatch work
Vincent Dispatch Work
Eight solo Vincent dispatch types launched from an owned law-enforcement vehicle after completing Slush Fund as leader.
- GTA$
- $25,000
- RP
- 500 RP

contact missions
Madrazo Dispatch Services
Six permanent Martin Madrazo Dispatch Services for 1–4 players with distinct infiltration and escape objectives.
- GTA$
- Variable amount
- RP
- Variable amount

odd jobs
Safeguard Deliveries
A repeatable Stockade convoy from the Gruppe Sechs or Bobcat Security depot, with pay tied to remaining vehicle condition.
- GTA$
- $17,500–$20,000
- RP
- 1,000 RP

odd jobs
QuickiePharm Medical Courier
A six-stop QuickiePharm route with a supplied Sentinel GTS, fragile packages and distance-based stop pay.
- GTA$
- $15,000–$45,000
- RP
- 1,000 RP

contact missions
Contact Missions
Canonical mission-giver families and story strands with an explicit index, lobby settings and Job-dependent reward mechanics.
- GTA$
- Variable amount
- RP
- Variable amount

survivals
Survivals
Co-operative NPC waves for 1–4 players: the standard map catalogue, ten-wave structure and Ludendorff/Cayo only as seasonal returns during official windows.
- GTA$
- $10,000–$50,000
- RP
- 600 RP–10,000 RP

adversary modes
Adversary Modes
Team-PvP families grouped by mechanics with an explicit caveat that menu availability rotates.
- GTA$
- Variable amount
- RP
- Variable amount

arena war
Arena War
Nine Maze Bank Arena vehicle modes, the optional Workshop, AP and mode-specific roles and finish conditions.
- GTA$
- Variable amount
- RP
- Variable amount

asset operations
Project Overthrow
A six-mission Los Santos Angels campaign from the Avenger Operations Terminal, from Reporting for Duty through Shock & Awe.
- GTA$
- Variable amount
- RP
- Variable amount

asset operations
LSA Operations
Three repeatable Avenger contracts—Direct Action, Surgical Strike and Whistleblower—with separate bonus objectives.
- GTA$
- $45,000–$75,000
- RP
- Variable amount

asset operations
Mobile Operations
Eight co-operative MOC missions unlocked through completed Bunker Resupply-steal thresholds.
- GTA$
- Variable amount
- RP
- Variable amount

asset operations
Mr Faber Work
Six distinct operations from the Money Fronts computer, with unique objectives, challenges and Heat impact.
- GTA$
- Variable amount
- RP
- Variable amount

story operations
Operation Paper Trail
Agent ULP's six-mission IAA operation.
- GTA$
- Variable amount
- RP
- Variable amount

story operations
A Superyacht Life
Six Captain missions from an owned Galaxy Super Yacht.
- GTA$
- Variable amount
- RP
- Variable amount

casino
Casino Story Missions
Agatha Baker's six-mission story for a Penthouse owner, available solo or for 1–4 players since TU 1.64.
- GTA$
- Variable amount
- RP
- Variable amount

casino
Casino Work
Agatha Baker's regular and hidden phone jobs.
- GTA$
- Variable amount
- RP
- Variable amount

story operations
Short Trips
Three exactly-two-player Franklin and Lamar stories.
- GTA$
- Variable amount
- RP
- Variable amount

drug wars story
Last Dose
Five concluding Los Santos Drug Wars missions after First Dose.
- GTA$
- Variable amount
- RP
- Variable amount

competitive jobs
Deathmatches
Standard and Team Deathmatch with the correct lobby settings.
- GTA$
- Variable amount
- RP
- Variable amount

competitive jobs
Last Team Standing
Round-based team elimination without respawns for 2–30 players depending on the Job and map.
- GTA$
- Variable amount
- RP
- Variable amount

competitive jobs
Capture
Contend, GTA, Hold and Raid for 2–30 players depending on the Job and map.
- GTA$
- Variable amount
- RP
- Variable amount

competitive jobs
King of the Hill
Seven durable team zone-control maps for 2–16 players.
- GTA$
- Variable amount
- RP
- Variable amount

skill jobs
Parachuting
Rockstar Created parachute family for 1–8 players.
- GTA$
- $100–$54,810
- RP
- 100 RP–10,810 RP

skill jobs
San Andreas Flight School
Ten San Andreas Flight School lessons at LSIA.
- GTA$
- $2,000–$18,600
- RP
- 200 RP–5,000 RP
04 • Freemode
Freemode & Organizations
VIP/CEO and Motorcycle Club work, co-operative Special Vehicle Work, plus automatic Freemode Events, Challenges and Business Battles. Each family has its own index, correct gates and an availability-safe boundary.

vip ceo work
VIP/CEO Work
Nine standard VIP Works, eight jobs requiring owned Special Vehicles and a clear boundary from VIP Challenges.
- GTA$
- $30,000–$35,000
- RP
- 2,000 RP–3,000 RP

special vehicle work
CEO Special Vehicle Work
Eight co-operative Office-computer missions unlocked every four completed Vehicle Cargo steals.
- GTA$
- Variable amount
- RP
- Variable amount

clubhouse contracts
Clubhouse Contracts
Thirteen Clubhouse wall contracts with the correct split between solo-capable jobs and those requiring a Prospect.
- GTA$
- Variable amount
- RP
- Variable amount

freemode events challenges
Freemode Events & Challenges
Eight active Freemode Events and 17 active Challenges with session gates and a separate section for entries removed in TU 1.44.
- GTA$
- Variable amount
- RP
- Variable amount

business battles
Business Battles
A family guide to recovering cargo in the automatic session event, delivering to a Nightclub or alternate drop-off and recovering after a takeover.
- GTA$
- Variable amount
- RP
- 500 RP

asset operations
Terrorbyte Client Jobs
Four solo-capable Client Jobs and two co-operative Client Challenges from the Terrorbyte, with an explicit Drone Station gate.
- GTA$
- Variable amount
- RP
- Variable amount

asset operations
McKenzie Field Arms Trafficking
Four solo McKenzie Field assignments after Up and Running, separated from the Oscar Guzman Flies Again campaign.
- GTA$
- $30,000–$50,000
- RP
- 1,000 RP

freemode combat
Gang Attacks
Rank-18 Freemode gang hideouts and their time windows.
- GTA$
- $1,000–$2,500
- RP
- 500 RP

freemode deliveries
Simeon's Export Requests
Simeon's personal stolen-car list, respray and terminal delivery.
- GTA$
- $9,000–$20,000
- RP
- 500 RP

mc freemode
MC Club Work & Challenges
MC Club Work, Club Challenges and role-gated Member Challenges for 2–16 players depending on the entry, launched from the Interaction Menu.
- GTA$
- Variable amount
- RP
- Variable amount
05 • Dailies
Dailies & Collectibles
Daily objectives, caches, dealers, photography and collectibles with complete routes, reset rules and an honest split between reward and cost. Informational and outside hourly rankings.

daily street loop
LS Tags
Five active posters from a pool of 30, a spray can, per-tag rewards and a set bonus.
- GTA$
- $100,000
- RP
- 2,500 RP

daily caches
Shipwreck
One daily shore chest and seven cumulative Frontier Outfit scraps.
- GTA$
- $25,000
- RP
- 2,000 RP

daily caches
G's Cache
A personal cache in one of 15 daily zones, found through light, beeping and vibration.
- GTA$
- $15,000–$22,250
- RP
- 2,000 RP

daily caches
Stash House
A daily raid, safe code and random full supplies for an eligible business or a cash fallback.
- GTA$
- $30,000
- RP
- 1,000 RP

daily street loop
Street Dealers
Three dealers, four products, quotas and a 2× premium with gross receipts explicitly separated from stock cost.
- GTA$
- $87,200–$92,350
- RP
- 0 RP

daily street loop
Daily Objectives
Three objectives from rank 15 and separate bonuses for uninterrupted 7- and 28-day streaks.
- GTA$
- $30,000
- RP
- 5,000 RP

daily collections
Wildlife Photography
Three animal photographs from a pool of 20, only on PS5, Xbox Series X|S and PC Enhanced.
- GTA$
- $100,000
- RP
- 6,500 RP

daily caches
Cayo Treasure Chests
One land and one underwater chest during Gather Intel on Cayo Perico.
- GTA$
- $50,000
- RP
- 2,000 RP

daily caches
Underwater Hidden Caches
Ten daily caches with sonar detection separated from physical collection at a known point.
- GTA$
- $100,000
- RP
- 5,000 RP

daily hits
Madrazo Hits
One personal daily target for a Bail Office owner, with a bonus for the specified weapon and required photo evidence.
- GTA$
- $20,000–$30,000
- RP
- 500 RP

daily caches
Buried Stashes
Two daily stashes detected during Cayo Gather Intel after unlocking the free Metal Detector through a random event.
- GTA$
- $50,000
- RP
- 2,000 RP

daily challenges
Junk Energy Skydives
Ten daily jumps from a pool of 25, three gold criteria per route and separate set and all-gold bonuses.
- GTA$
- $50,000–$150,000
- RP
- 25,000 RP
