McKenzie Field • 4 solo assignments
McKenzie Field Arms Trafficking
Four repeatable arms-trafficking assignments from the McKenzie Field Hangar laptop, unlocked after completing Up and Running as leader. This is a separate loop after Oscar Guzman Flies Again, not its seventh mission.
ARMS / TRAFFICKINGComplete activity guide
Rockstar confirms the property, unlock and four variants. Exact base cash and RP are a convergent secondary report (confidence B); no official current cooldown is published, so the terminal/phone remains the availability source.
Start here
McKenzie Field Arms Trafficking
Buy the McKenzie Field Hangar in Grapeseed through Maze Bank Foreclosures for $1,475,000. Complete all six Oscar Guzman Flies Again missions as leader, including Up and Running, return to the hangar and use the laptop near the office area.
An owned McKenzie Field Hangar and Up and Running saved as leader are required. All four assignments are solo on all supported platforms; Oscar can also signal availability by phone.
If the laptop shows only the campaign or no assignments, check your own leader progress—helping with another player's Up and Running does not unlock the loop. Wait for the Freemode return and Oscar's message, then re-enter the hangar.
Property
McKenzie Field Hangar • $1,475,000
Unlock
Up and Running completed as leader
Players
Solo • 1 player
Not required
Regular Air Freight Hangar, Bunker, owned Duster 300-H
01 • First completion, step by step
First completion, step by step
01 Finish Oscar's campaign
- ACTION
- Buy the hangar, run the Oscar Guzman Flies Again strand and complete Up and Running as leader through the full results screen.
- TIP
- Do not skip the finale save; Arms Trafficking reads the hangar owner's progression.
- RISK / FAILURE CONDITION
- Completion as a crew member may not unlock the owner's laptop.
- HOW TO RECOVER THE RUN
- Replay Up and Running from your own terminal as leader and wait for Oscar's call/message.
02 Choose one of four assignments
- ACTION
- Open the laptop and read the briefing. For a first run choose Destroy the Rival Shipments if you prefer a supplied Dune FAV and no fragile-aircraft delivery.
- TIP
- Each variant supplies its mission vehicle; do not buy an equivalent solely to launch the Job.
- RISK / FAILURE CONDITION
- Leaving without the marked vehicle may fail to activate later objectives.
- HOW TO RECOVER THE RUN
- Return to the yellow start vehicle and use the correct prompt; if destroyed, restart the checkpoint.
03 Run the selected variant
- ACTION
- Destroy five shipments or seize the marked vehicle/cargo, then follow markers to three buyers or the hangar.
- TIP
- Before each delivery face the vehicle toward the exit; in the aircraft variant preserve altitude and speed for the next point.
- RISK / FAILURE CONDITION
- Destroying the DH-7/Duster or required crate ends the assignment.
- HOW TO RECOVER THE RUN
- After a critical-objective warning disengage, create distance and return by a safe route; the checkpoint restores the required vehicle after failure.
04 Choose the Duster settlement
- ACTION
- After three buyers decide whether to finish the standard delivery or return the Duster 300-H to your hangar for a reported extra $10,000 and linked unlock.
- TIP
- The hangar option requires keeping the aircraft airworthy for the trip to McKenzie Field.
- RISK / FAILURE CONDITION
- Fighting after the last buyer can destroy the aircraft and remove the choice entirely.
- HOW TO RECOVER THE RUN
- Break pursuit, fly low over open ground and line up straight with the runway rather than making a tight turn over the hangar.
05 Verify settlement and availability
- ACTION
- Wait for cash, 1,000 RP and any Trade Price/unlock. Launch another assignment only when the laptop or Oscar's phone prompt shows availability.
- TIP
- Do not assume an unpublished cooldown or switch sessions to bypass it.
- RISK / FAILURE CONDITION
- Leaving before settlement can lose the hangar bonus or trade-price unlock.
- HOW TO RECOVER THE RUN
- Return to the laptop after the save; if completion is not marked, replay only that variant as owner.
02 • Variants and mechanics
Variants and mechanics
Destroy the Rival Shipments
1 • Dune FAV suppliedArms Trafficking laptop after Up and Running.
- OBJECTIVE
- Destroy five rival shipments.
- MECHANIC
- Use the supplied Dune FAV, travel to five marked targets and destroy them with its weapons while constantly repositioning.
- COMPLETION
- All five shipments are destroyed; reported $30,000 + 1,000 RP.
- HOW TO RECOVER THE RUN
- After flipping the FAV use another vehicle only to recover position or restart the checkpoint; do not remain stationary under fire.
Steal the Weapons
1 • DH-7 Iron MuleArms Trafficking laptop after Up and Running.
- OBJECTIVE
- Steal the DH-7 Iron Mule helicopter and its weapon crate.
- MECHANIC
- Clear the site, take the Iron Mule, secure the marked cargo and fly to McKenzie Field without exposing the helicopter to heavy fire.
- COMPLETION
- The helicopter and weapons reach the hangar; reported $35,000 + 1,000 RP.
- HOW TO RECOVER THE RUN
- At critical damage land outside threat range, clear pursuit and continue; a destroyed helicopter requires the checkpoint.
Deliver the Weapons
1 • Ratel suppliedArms Trafficking laptop after Up and Running.
- OBJECTIVE
- Deliver weapons to three buyers using the Ratel.
- MECHANIC
- Eliminate rivals, follow the flare/aircraft cue, take the Ratel and complete three deliveries while preserving the cargo.
- COMPLETION
- The third buyer receives the shipment; reported $40,000 + 1,000 RP and the linked Ratel Trade Price.
- HOW TO RECOVER THE RUN
- If a stop is under fire circle it and remove attackers from range; do not drive the Ratel into the centre of the ambush.
Steal the Duster 300-H
1 • Duster suppliedArms Trafficking laptop after Up and Running.
- OBJECTIVE
- Steal the Duster 300-H, serve three buyers and choose the final delivery.
- MECHANIC
- Clear the strip, take off in the Duster, fly to three markers and after the last choose the standard finish or return to the hangar.
- COMPLETION
- Reported $40,000 through the buyers or $50,000 after returning to the hangar, +1,000 RP; the return links to the Trade Price/vehicle use.
- HOW TO RECOVER THE RUN
- If altitude is lost ease the turn, level the aircraft and rebuild speed; when damaged choose the shortest safe finish.
03 • Real roles / Strategies
Real roles i Strategies
Owner / pilot
All four jobs are solo. The player launches their own progression, operates the supplied vehicle and preserves it through settlement.
No artificial partner role
Arms Trafficking requires no crew or payout split. Other Freemode players may interfere but are not formal Job participants.
Start with Destroy the Rival Shipments, then Deliver the Weapons. Learn the laptop, hangar routes and settlement before handling the fragile helicopter or aircraft.
Prepare ground and air routes around Grapeseed, destroy threats before entering the supplied vehicle and plan the Duster hangar return before the third buyer.
04 • Reward and economic status
Reported $30,000 / $35,000 / $40,000 / $40,000–50,000 + 1,000 RP
In order: Rival Shipments, Steal the Weapons, Deliver the Weapons and Steal the Duster. The Duster reports an extra $10,000 for returning to the hangar. These are convergent secondary-source values without event multipliers or an $/h model.
Observed range specific to this activity; variant, result, duration or completion condition selects the value within it. Event multipliers are excluded.
B • community-reportedThis activity-specific range spans its setups, sub-missions, finale or variants; difficulty and in-Job actions select the value within it.
B • community-reportedNo defensible official cooldown figure is published; the laptop/Oscar phone prompt shows next-job availability.
CONFIDENCE: Catalogue/unlock A • figures B, convergent secondary sources05 • Common mistakes and recovery
Common mistakes and recovery
Arms Trafficking confused with Oscar's campaign
First complete the six story missions and Up and Running as leader; only then does the laptop open four repeatable jobs.
Expecting a regular Hangar to launch the jobs
The specifically required property is the McKenzie Field Hangar bought through Oscar's strand.
The Duster bonus does not save
After the third buyer choose the owned-hangar return, land and wait for full settlement before changing session.
06 • Readiness checklist
Readiness checklist
- I own the McKenzie Field Hangar
- I completed Up and Running as leader
- The laptop shows four Arms Trafficking Jobs
- I am using the supplied vehicle
- I waited for cash, RP and the unlock
07 • What next
What next
Video walkthrough
Verified video · EN
How to Make $750,000+ Per Hour with Arms Trafficking Missions in GTA 5 Online! (MAKE MILLIONS FAST)
McKenzie Field access and the complete Arms Trafficking task loop; temporary multiplier claims are not used as reward evidence.
- Channel
- Fresh Gaming
- Published
- 16 Mar 2025
- Checked
- 29 Aug 2026