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PvP • zone control

King of the Hill

A complete King of the Hill family guide: from first access through the correct index and a safe first run to repeats without mixing in temporary bonuses.

Scene related to the King of the Hill guideKING / OF / THE / HILL
Required purchaseRockstar Created → King of the Hill
Entry costNo persistent Job fee
Possible GTA$Variable amount
Possible RPVariable amount
Cooldown0 minno fixed wait
01

Complete activity guide

King of the Hill: the index and access are sourced; reward figures below are separated from events and carry their own confidence.

Start here

King of the Hill

Start here

Pause → Online → Jobs → Play Job → Rockstar Created → King of the Hill.

Access and requirements

2–4 teams depending on map; no purchase.

If the start is missing

If the list is empty, choose Rockstar Created and check the seven durable maps: Beach, Chamberlain Hills, Grand Senora Desert, Legion Square, Rancho Projects, Sawmill and Trainyard.

REQUIRED

Players

2–16

REQUIRED

Access

2–4 teams depending on map; no purchase.

OPTIONAL / INFORMATIONAL

Job fee

No persistent launch fee; required purchases are stated above.

01 • First completion, step by step

First completion, step by step

  1. 01

    Start: Beach

    ACTION
    Choose a map and check teams/target score.
    TIP
    Enter as a team, leave an anchor on the point and cover the two shortest approaches instead of chasing kills.
    RISK / FAILURE CONDITION
    If the “2–4 teams depending on map; no purchase.” gate is not met, Beach will not save the intended progression.
    HOW TO RECOVER THE RUN
    If the list is empty, choose Rockstar Created and check the seven durable maps: Beach, Chamberlain Hills, Grand Senora Desert, Legion Square, Rancho Projects, Sawmill and Trainyard.
  2. 02

    King of the Hill index

    ACTION
    Agree entry, anchor and flank.
    TIP
    Confirm “Beach” before the first launch, then progress to “Trainyard” through the index.
    RISK / FAILURE CONDITION
    Choosing an entry outside the King of the Hill index changes the mechanics or does not save this strand.
    HOW TO RECOVER THE RUN
    After a wipe regroup out of fire and make a coordinated push by another route.
  3. 03

    Flow: Beach → Trainyard

    ACTION
    Enter the active zone together, then cover approaches rather than chasing kills.
    TIP
    The flank cuts off respawns but returns before the point is lost; on Trainyard/Sawmill use elevation without abandoning the scoring zone.
    RISK / FAILURE CONDITION
    Use the rail cars to split and protect approach lanes. Losing the objective before the last checkpoint requires a restart from the save.
    HOW TO RECOVER THE RUN
    After a wipe regroup out of fire and make a coordinated push by another route.
  4. 04

    Settle Trainyard

    ACTION
    Finish “Trainyard”, remain through the result screen and confirm this family's progress save.
    TIP
    After settlement verify that King of the Hill marks its final entry complete.
    RISK / FAILURE CONDITION
    Leaving before the “Trainyard” result can forfeit progression or reward.
    HOW TO RECOVER THE RUN
    Replay “Trainyard” as the correct host/operator and wait for the full session return.
  5. 05

    King of the Hill replay

    ACTION
    Return to: Pause → Online → Jobs → Play Job → Rockstar Created → King of the Hill. Then choose a named indexed entry rather than a random family.
    TIP
    Enter as a team, leave an anchor on the point and cover the two shortest approaches instead of chasing kills.
    RISK / FAILURE CONDITION
    A missing “Beach” indicates an unmet gate or different pool, not permanent removal of the whole family.
    HOW TO RECOVER THE RUN
    If the list is empty, choose Rockstar Created and check the seven durable maps: Beach, Chamberlain Hills, Grand Senora Desert, Legion Square, Rancho Projects, Sawmill and Trainyard.

02 • Variants and mechanics

Variants and mechanics

Beach

2–16

Pause → Online → Jobs → Play Job → Rockstar Created → King of the Hill.

OBJECTIVE
Control the exposed hill on the beach.
MECHANIC
Approach from promenade cover, hold the edge of the zone and use vehicles only as temporary cover on open sand.
COMPLETION
Points accrue while holding the hill; the map ends at the limit or timer.
HOW TO RECOVER THE RUN
After being pushed off the beach regroup behind the promenade and re-enter from two sides.

Chamberlain Hills

2–16

Pause → Online → Jobs → Play Job → Rockstar Created → King of the Hill.

OBJECTIVE
Contest urban zones and rooftop approaches.
MECHANIC
Control stairs and rooftops, keep the anchor in the zone and use the flanker to deny urban approaches.
COMPLETION
Chamberlain settles active-zone control points to the lobby limit.
HOW TO RECOVER THE RUN
If the roof is lost retake the stairs and a shared angle first; do not send the anchor out of zone.

Grand Senora Desert

2–16

Pause → Online → Jobs → Play Job → Rockstar Created → King of the Hill.

OBJECTIVE
Control the exposed desert hill and its long vehicle approaches.
MECHANIC
Take hard cover at the desert zone edge, keep an anchor in the centre and use vehicles to deny long approaches.
COMPLETION
Grand Senora Desert awards points for actual team presence on the exposed hill.
HOW TO RECOVER THE RUN
Under long-range fire pull the anchor behind rock or vehicle cover and send the flank wide; do not abandon the whole zone.

Legion Square

2–16

Pause → Online → Jobs → Play Job → Rockstar Created → King of the Hill.

OBJECTIVE
Control the central square while denying the surrounding streets and rooftops.
MECHANIC
Enter the square from two streets, keep the anchor central and clear stairs, balconies and rooftops overlooking the zone.
COMPLETION
Legion Square ends when the control target is reached or the lobby timer expires.
HOW TO RECOVER THE RUN
If the enemy locks the streets, regroup behind a building and change approach; do not feed the same lane one by one.

Rancho Projects

2–16

Pause → Online → Jobs → Play Job → Rockstar Created → King of the Hill.

OBJECTIVE
Control the tight passages through Rancho Projects.
MECHANIC
In tight passages hold short angles, throw grenades behind entry cover and keep the teammate's retreat clear.
COMPLETION
Rancho ends at the score target or when control time expires.
HOW TO RECOVER THE RUN
After a wipe regroup outside the projects and retake one lane; contesting every entrance at once splits the team.

Sawmill

2–16

Pause → Online → Jobs → Play Job → Rockstar Created → King of the Hill.

OBJECTIVE
Use industrial cover and elevation around the sawmill.
MECHANIC
Use timber stacks and elevation, keep the anchor in the zone and let cover deny long sight lines.
COMPLETION
Sawmill scores only while the hill is actually controlled.
HOW TO RECOVER THE RUN
If the elevated flank falls, pull the anchor behind hard cover and retake high ground before an open push.

Trainyard

2–16

Pause → Online → Jobs → Play Job → Rockstar Created → King of the Hill.

OBJECTIVE
Use the rail cars to split and protect approach lanes.
MECHANIC
Use rail cars to break sight lines, take a side lane and preserve an emergency exit across the zone.
COMPLETION
Trainyard ends when a team reaches the required control score or the timer expires.
HOW TO RECOVER THE RUN
When flanked rotate behind the next rail car and reverse the defensive angle; do not chase outside the zone.

03 • Real roles / Strategies

Real roles i Strategies

Real roles

Zone anchor

Stays on the hill to score.

Real roles

Flank

Stops approaches without abandoning the objective unnecessarily.

SAFE FIRST RUN

Enter as a team, leave an anchor on the point and cover the two shortest approaches instead of chasing kills.

ADVANCED

The flank cuts off respawns but returns before the point is lost; on Trainyard/Sawmill use elevation without abandoning the scoring zone.

04 • Reward and economic status

Zone/lobby result • no sustainable $/h

Pay depends on the specific Job, result, time and settings. There is no single defensible family-wide table, so no sustainable $/h or event multiplier is calculated.

GTA$King of the Hill: GTA$ = max(100, rounded to 10 [Job base × players × placing/result × duration ÷ lobby divisor × Job multiplier])

Observed range specific to this activity; variant, result, duration or completion condition selects the value within it. Event multipliers are excluded.

Bcommunity-reported
RPKing of the Hill: Rank RP = max(100, rounded to 5 [Job base × players × placing/result × duration × Job multiplier]) + action RP

The formula and roles apply to the stated settlement unit; event multipliers are excluded.

Bcommunity-reported

Repeats follow normal Job availability; one-time awards and weekly bonuses are not baseline pay.

CONFIDENCE: Index/access B; variable economics

05 • Common mistakes and recovery

Common mistakes and recovery

Kills do not increase the score

At least one player must remain in the active zone and score time.

The whole team dies on entry

Regroup out of fire, use cover and enter on two routes.

The flanker never returns to the hill

Set a return trigger: when the anchor loses armour or a second enemy enters the zone.

06 • Readiness checklist

Readiness checklist

  • I know the map and target score
  • The anchor remains in the zone
  • The flank covers the shortest approach
  • After a wipe we wait for a coordinated push
  • I do not turn zone control into a Deathmatch

07 • What next

What next

VIDEO

Video walkthrough

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Channel
YouTube
Checked
29 Aug 2026
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