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Contact Missions • Dispatch I–VI

Madrazo Dispatch Services

Six permanent Martin Madrazo Contact Missions for 1–4 players. Each requires eliminating a protected target in a different location, then leaving the area or losing the police before settlement.

Scene related to the Madrazo Dispatch Services guideMADRAZO / DISPATCH
Required purchaseContact Missions access; no property required
Entry cost$0 to launch the Job
Possible GTA$Variable amount
Possible RPVariable amount
Cooldown0 minno fixed wait
01

Complete activity guide

Start here

Madrazo Dispatch Services

Start here

Open Pause Menu → Online → Jobs → Play Job → Rockstar Created → Missions and choose Dispatch I, II, III, IV, V or VI. You may also accept the strand from Martin's invite/call when available.

Access and requirements

Solo or 1–4 players on all supported platforms. No property, police vehicle or start fee is required; the host controls difficulty, inventory and matchmaking.

If the start is missing

Make sure you are browsing Rockstar Created → Missions, not the newer Vincent Dispatch Work. If a number is absent, return to Freemode, check Contact Mission access/filter and reopen Jobs.

REQUIRED

Players

1–4

OPTIONAL / INFORMATIONAL

Purchase

None

REQUIRED

Strand

Dispatch I–VI

01 • First completion, step by step

First completion, step by step

  1. 01

    Choose a mission number

    ACTION
    For a first run choose Dispatch I and set normal difficulty, owned inventory and closed matchmaking if playing solo.
    TIP
    Read the location and team-life setting before the vehicle screen.
    RISK / FAILURE CONDITION
    Random quick join can place you in another number without preparation.
    HOW TO RECOVER THE RUN
    Return to the lobby and launch the specific Dispatch from Rockstar Created.
  2. 02

    Approach the protected location

    ACTION
    Travel to Mission Row, Merryweather HQ, LSIA, La Puerta or the marked targets and stage a vehicle for a quick exit.
    TIP
    Quietly remove outer threats where the location allows it.
    RISK / FAILURE CONDITION
    Driving into the centre without cover activates all protection and can block the escape.
    HOW TO RECOVER THE RUN
    Fall back to cover, clear the nearest attackers and recover the staged vehicle.
  3. 03

    Identify the target

    ACTION
    Track the correct red target marker and perform the required entry into the cells, building, airport or transport.
    TIP
    In Dispatch I use the computer or explosive to open the cells; do not fire endlessly at a locked door.
    RISK / FAILURE CONDITION
    The whole team dying or the protected target escaping fails the attempt.
    HOW TO RECOVER THE RUN
    On restart reuse the entry knowledge and split the team between assault and escape vehicle.
  4. 04

    Eliminate the correct target

    ACTION
    Confirm the marker, eliminate the target and do not waste time on enemies who do not block the exit.
    TIP
    With multiple targets in Dispatch V, mark an order so the team does not duplicate travel.
    RISK / FAILURE CONDITION
    An unmarked enemy does not substitute for the mission target.
    HOW TO RECOVER THE RUN
    Return to the last red marker; if the team scatters, use the map and a shared order.
  5. 05

    Leave and lose the police

    ACTION
    After confirming the elimination, return to the vehicle, leave the area and clear the required wanted level before settlement.
    TIP
    Tunnels and side streets are safer than fighting successive waves.
    RISK / FAILURE CONDITION
    The mission will not settle with an active pursuit or outstanding target.
    HOW TO RECOVER THE RUN
    Break line of sight, hide outside cones and wait for the Job screen; use quick restart after a failure.

02 • Variants and mechanics

Variants and mechanics

Dispatch I — Mission Row

1–4

Rockstar Created → Missions → Dispatch I.

OBJECTIVE
Enter the police station, open the cells by computer or explosive, eliminate the marked target and escape.
MECHANIC
The interior has tight approaches and a rapid wanted level.
COMPLETION
Target eliminated, police lost.
HOW TO RECOVER THE RUN
If stuck at a door return to the computer/marked point instead of forcing an inactive cell.

Dispatch II — Merryweather HQ

1–4

Dispatch II.

OBJECTIVE
Infiltrate the Elysian Island HQ, eliminate the protected target and leave the compound.
MECHANIC
Enemies and vertical terrain punish a frontal assault.
COMPLETION
Target eliminated and area cleared.
HOW TO RECOVER THE RUN
Fall back to gate cover and clear firing angles before re-entering.

Dispatch III — LSIA

1–4

Dispatch III.

OBJECTIVE
Intercept the target around the LSIA transport, eliminate them and lose the pursuit.
MECHANIC
The open apron rewards a fast escape vehicle.
COMPLETION
Target eliminated, wanted level cleared.
HOW TO RECOVER THE RUN
If the target moves, follow the marker at range and attack from a safe angle.

Dispatch IV — La Puerta

1–4

Dispatch IV.

OBJECTIVE
Enter the recycling plant, find the disloyal dealer, eliminate him and leave.
MECHANIC
Tight lanes require cover and corner control.
COMPLETION
Target eliminated and team outside the area.
HOW TO RECOVER THE RUN
After losing a life regroup at one entrance rather than splitting across the plant.

Dispatch V — multiple targets

1–4

Dispatch V.

OBJECTIVE
Eliminate every marked target spread across the city.
MECHANIC
This is the variant where splitting a team by target provides a real advantage.
COMPLETION
Final target eliminated and pursuit lost.
HOW TO RECOVER THE RUN
If one pair stalls, the others finish their objective and regroup at the final marker.

Dispatch VI — police transport

1–4

Dispatch VI.

OBJECTIVE
Stop the protected transport, eliminate the marked target and lose the police response.
MECHANIC
Escort vehicles require road control and a safe ambush point.
COMPLETION
Target eliminated and wanted level cleared.
HOW TO RECOVER THE RUN
If the convoy escapes, follow without destroying your own car and set up on the next road segment.

03 • Real roles / Strategies

Real roles i Strategies

Real roles

Host / lobby lead

Chooses the mission number, difficulty and matchmaking and ensures everyone reaches settlement.

Real roles

Assault

Pushes the correct target, controls tight interiors and confirms the elimination.

Real roles

Escape driver

Stages the vehicle at the exit and drives the team out of the wanted level; solo, the host performs this role.

SAFE FIRST RUN

Start with Dispatch I on normal difficulty, park by the exit and use cover. The goal is elimination and escape, not clearing the entire map.

ADVANCED

Match the mission to the crew, split targets in Dispatch V, stage the vehicle before entry and clear the wanted level in a tunnel rather than fighting an endless response.

04 • Reward and economic status

Variable GTA$/RP payout • no single current Rockstar table

Rockstar confirmed higher Contact Mission base rates in TU 1.69 but did not publish a Dispatch I–VI table. The result depends on mission, time, difficulty and Job settings, so no legacy range or hourly rate is used.

GTA$GTA$ ≈ 20 × (300 + mission unlock rank) × time × difficulty × players

Observed range specific to this activity; variant, result, duration or completion condition selects the value within it. Event multipliers are excluded.

Bcommunity-reported
RPRP ≈ 9 × (100 + rank/2) × time × difficulty × targeting/players + action RP

The formula and roles apply to the stated settlement unit; event multipliers are excluded.

Bcommunity-reported
CONFIDENCE: List and mechanics: official/reputable secondary sources • confidence A/B; current table: unpublished

05 • Common mistakes and recovery

Common mistakes and recovery

Confusing it with Vincent Dispatch Work

Madrazo is Dispatch I–VI under Rockstar Created → Missions, with no police-car gate.

Target eliminated but mission continues

Check remaining targets and the required wanted level/area exit.

Legacy payout range treated as current

Rockstar changed the base without a table; show the mechanism, not an invented amount.

06 • Readiness checklist

Readiness checklist

  • I chose the intended Dispatch I–VI
  • I set difficulty and matchmaking
  • I have an escape vehicle at the exit
  • I eliminated every marked target
  • I lost the police/left the area before settlement

07 • What next

What next

VIDEO

Video walkthrough

Verified video · EN

GTA Online Career Progress - Madrazo Dispatch Services [All Tier Challenges - Solo]

All six Dispatch missions, objectives and solo completion; retained for mechanics.

Channel
GTA Series Videos
Published
5 Jul 2023
Checked
29 Aug 2026
Open the walkthrough on YouTube