Galaxy Super Yacht • 6 missions
A Superyacht Life
A complete A Superyacht Life family guide: from first access through the correct index and a safe first run to repeats without mixing in temporary bonuses.
A / SUPERYACHT / LIFEComplete activity guide
A Superyacht Life: the index and access are sourced; reward figures below are separated from events and carry their own confidence.
Start here
A Superyacht Life
Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.
Owned Galaxy Super Yacht; six missions for 1–4 players.
Request the yacht through Services, return to your own bridge and ensure you are not requesting ordinary helicopter/boat transport.
Players
1–4
Access
Owned Galaxy Super Yacht; six missions for 1–4 players.
Job fee
No persistent launch fee; required purchases are stated above.
01 • First completion, step by step
First completion, step by step
01 Start: 1. Overboard
- ACTION
- Launch Overboard from your own yacht bridge.
- TIP
- On the water remove heavy-weapon boats first; dive only after the surface is clear.
- RISK / FAILURE CONDITION
- If the “Owned Galaxy Super Yacht; six missions for 1–4 players.” gate is not met, 1. Overboard will not save the intended progression.
- HOW TO RECOVER THE RUN
- Request the yacht through Services, return to your own bridge and ensure you are not requesting ordinary helicopter/boat transport.
02 A Superyacht Life index
- ACTION
- Select each Captain mission in sequence, not a random Request Job from another family.
- TIP
- Confirm “1. Overboard” before the first launch, then progress to “6. D-Day” through the index.
- RISK / FAILURE CONDITION
- Choosing an entry outside the A Superyacht Life index changes the mechanics or does not save this strand.
- HOW TO RECOVER THE RUN
- After losing a boat, the Tula or defended target, use the checkpoint and remove heavy-weapon vehicles first.
03 Flow: 1. Overboard → 6. D-Day
- ACTION
- Assign a pilot/driver and cover; in water missions secure the surface before diving.
- TIP
- The pilot stages the boat/Tula for immediate extraction while the gunner clears waves before the objective moves.
- RISK / FAILURE CONDITION
- Assault the submarine and end the conflict with Avery. Losing the objective before the last checkpoint requires a restart from the save.
- HOW TO RECOVER THE RUN
- After losing a boat, the Tula or defended target, use the checkpoint and remove heavy-weapon vehicles first.
04 Settle 6. D-Day
- ACTION
- Finish “6. D-Day”, remain through the result screen and confirm this family's progress save.
- TIP
- After settlement verify that A Superyacht Life marks its final entry complete.
- RISK / FAILURE CONDITION
- Leaving before the “6. D-Day” result can forfeit progression or reward.
- HOW TO RECOVER THE RUN
- Replay “6. D-Day” as the correct host/operator and wait for the full session return.
05 A Superyacht Life replay
- ACTION
- Return to: Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job. Then choose a named indexed entry rather than a random family.
- TIP
- On the water remove heavy-weapon boats first; dive only after the surface is clear.
- RISK / FAILURE CONDITION
- A missing “1. Overboard” indicates an unmet gate or different pool, not permanent removal of the whole family.
- HOW TO RECOVER THE RUN
- Request the yacht through Services, return to your own bridge and ensure you are not requesting ordinary helicopter/boat transport.
02 • Variants and mechanics
Variants and mechanics
1. Overboard
1–4Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.
- OBJECTIVE
- Recover the stolen boats and destroy the rival yacht.
- MECHANIC
- Reach the stolen boats, remove their crews, recover the craft and use a safe firing position to destroy the rival yacht.
- COMPLETION
- Overboard ends after the required boats are recovered and the rival yacht destruction is confirmed.
- HOW TO RECOVER THE RUN
- If a recovered boat sinks use the checkpoint; under heavy fire pull it back while the second craft removes attackers.
2. Salvage
1–4Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.
- OBJECTIVE
- Dive for the cargo, then free Captain Darcy from the kidnappers.
- MECHANIC
- Secure the surface, dive for the marked crates, return to the boat and only then assault Darcy's holding site.
- COMPLETION
- The mission completes after all cargo is recovered and the captain is safely freed.
- HOW TO RECOVER THE RUN
- Locate a lost crate below its last marker; if Darcy dies restart the escort checkpoint.
3. All Hands
1–4Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.
- OBJECTIVE
- Extinguish the yacht fires while repelling the attackers.
- MECHANIC
- Collect the extinguisher at the marker, clear fires by sector and stop spraying only when cover cannot contain the attackers.
- COMPLETION
- All Hands ends when every fire is extinguished and the last assault wave is removed from the yacht.
- HOW TO RECOVER THE RUN
- If the fire meter does not fall, aim at the base of the flames; after a wipe return to the nearest burning section.
4. Icebreaker
1–4Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.
- OBJECTIVE
- Destroy the production lines and steal the Tula.
- MECHANIC
- Clear the plant, destroy every marked production line, take the Tula and split piloting from weapon operation.
- COMPLETION
- Completion triggers when the Tula reaches the marked zone after all sabotage objectives are done.
- HOW TO RECOVER THE RUN
- Find a missed line on the minimap; if the Tula is critically damaged restart before take-off rather than risking the flight.
5. Bon Voyage
1–4Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.
- OBJECTIVE
- Defend the disabled yacht through the storm assault.
- MECHANIC
- Hold the deck during the storm, prioritise heavy-weapon helicopters and boats and watch both sides of the yacht.
- COMPLETION
- Bon Voyage ends after every wave is survived and control of the disabled yacht is restored.
- HOW TO RECOVER THE RUN
- If the deck is lost, fall back to interior cover/stairs and retake one side; do not expose the whole team on the open stern.
6. D-Day
1–4Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.
- OBJECTIVE
- Assault the submarine and end the conflict with Avery.
- MECHANIC
- Approach the submarine by a covered route, neutralise the escort, board it and complete the final objective on Avery.
- COMPLETION
- D-Day closes the strand after the submarine objective confirms and the results screen appears.
- HOW TO RECOVER THE RUN
- If the approach boat is destroyed return to the replacement craft; inside the submarine clear corners before the host advances.
03 • Real roles / Strategies
Real roles i Strategies
Captain/host
Launches the owned strand from the bridge.
Pilot and cover
Drives boats/aircraft while the other player removes threats.
On the water remove heavy-weapon boats first; dive only after the surface is clear.
The pilot stages the boat/Tula for immediate extraction while the gunner clears waves before the objective moves.
04 • Reward and economic status
Variable Contact Mission rate • no sustainable $/h
Pay depends on the specific Job, result, time and settings. There is no single defensible family-wide table, so no sustainable $/h or event multiplier is calculated.
Observed range specific to this activity; variant, result, duration or completion condition selects the value within it. Event multipliers are excluded.
B • community-reportedThe formula and roles apply to the stated settlement unit; event multipliers are excluded.
B • community-reportedRepeats follow normal Job availability; one-time awards and weekly bonuses are not baseline pay.
CONFIDENCE: Access/index A; current table unpublished05 • Common mistakes and recovery
Common mistakes and recovery
Request Job returns another activity
Launch the first run from your own yacht bridge and select Overboard.
Cargo is lost during the dive
Leave cover on the surface and remove helicopters/boats before diving.
The Tula or yacht is destroyed
Restart the checkpoint, split pilot from gunner and remove missile threats first.
06 • Readiness checklist
Readiness checklist
- I am on my own Galaxy Super Yacht bridge
- I start with Overboard and keep the 6/6 order
- I have a pilot and surface cover
- I do not dive under active fire
- I finish D-Day after the submarine objective confirms
07 • What next
What next
Video walkthrough
Verified video · EN
GTA Online Career Progress - A Superyacht Life [All Tier Challenges - Solo]
All six Yacht missions and their objective flow; retained for mechanics.
- Channel
- GTA Series Videos
- Published
- 2 Jul 2023
- Checked
- 29 Aug 2026