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Galaxy Super Yacht • 6 missions

A Superyacht Life

A complete A Superyacht Life family guide: from first access through the correct index and a safe first run to repeats without mixing in temporary bonuses.

Scene related to the A Superyacht Life guideA / SUPERYACHT / LIFE
Required purchaseOwned yacht and Captain Brendan Darcy
Entry costNo persistent Job fee
Possible GTA$Variable amount
Possible RPVariable amount
Cooldown0 minno fixed wait
01

Complete activity guide

A Superyacht Life: the index and access are sourced; reward figures below are separated from events and carry their own confidence.

Start here

A Superyacht Life

Start here

Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.

Access and requirements

Owned Galaxy Super Yacht; six missions for 1–4 players.

If the start is missing

Request the yacht through Services, return to your own bridge and ensure you are not requesting ordinary helicopter/boat transport.

REQUIRED

Players

1–4

REQUIRED

Access

Owned Galaxy Super Yacht; six missions for 1–4 players.

OPTIONAL / INFORMATIONAL

Job fee

No persistent launch fee; required purchases are stated above.

01 • First completion, step by step

First completion, step by step

  1. 01

    Start: 1. Overboard

    ACTION
    Launch Overboard from your own yacht bridge.
    TIP
    On the water remove heavy-weapon boats first; dive only after the surface is clear.
    RISK / FAILURE CONDITION
    If the “Owned Galaxy Super Yacht; six missions for 1–4 players.” gate is not met, 1. Overboard will not save the intended progression.
    HOW TO RECOVER THE RUN
    Request the yacht through Services, return to your own bridge and ensure you are not requesting ordinary helicopter/boat transport.
  2. 02

    A Superyacht Life index

    ACTION
    Select each Captain mission in sequence, not a random Request Job from another family.
    TIP
    Confirm “1. Overboard” before the first launch, then progress to “6. D-Day” through the index.
    RISK / FAILURE CONDITION
    Choosing an entry outside the A Superyacht Life index changes the mechanics or does not save this strand.
    HOW TO RECOVER THE RUN
    After losing a boat, the Tula or defended target, use the checkpoint and remove heavy-weapon vehicles first.
  3. 03

    Flow: 1. Overboard → 6. D-Day

    ACTION
    Assign a pilot/driver and cover; in water missions secure the surface before diving.
    TIP
    The pilot stages the boat/Tula for immediate extraction while the gunner clears waves before the objective moves.
    RISK / FAILURE CONDITION
    Assault the submarine and end the conflict with Avery. Losing the objective before the last checkpoint requires a restart from the save.
    HOW TO RECOVER THE RUN
    After losing a boat, the Tula or defended target, use the checkpoint and remove heavy-weapon vehicles first.
  4. 04

    Settle 6. D-Day

    ACTION
    Finish “6. D-Day”, remain through the result screen and confirm this family's progress save.
    TIP
    After settlement verify that A Superyacht Life marks its final entry complete.
    RISK / FAILURE CONDITION
    Leaving before the “6. D-Day” result can forfeit progression or reward.
    HOW TO RECOVER THE RUN
    Replay “6. D-Day” as the correct host/operator and wait for the full session return.
  5. 05

    A Superyacht Life replay

    ACTION
    Return to: Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job. Then choose a named indexed entry rather than a random family.
    TIP
    On the water remove heavy-weapon boats first; dive only after the surface is clear.
    RISK / FAILURE CONDITION
    A missing “1. Overboard” indicates an unmet gate or different pool, not permanent removal of the whole family.
    HOW TO RECOVER THE RUN
    Request the yacht through Services, return to your own bridge and ensure you are not requesting ordinary helicopter/boat transport.

02 • Variants and mechanics

Variants and mechanics

1. Overboard

1–4

Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.

OBJECTIVE
Recover the stolen boats and destroy the rival yacht.
MECHANIC
Reach the stolen boats, remove their crews, recover the craft and use a safe firing position to destroy the rival yacht.
COMPLETION
Overboard ends after the required boats are recovered and the rival yacht destruction is confirmed.
HOW TO RECOVER THE RUN
If a recovered boat sinks use the checkpoint; under heavy fire pull it back while the second craft removes attackers.

2. Salvage

1–4

Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.

OBJECTIVE
Dive for the cargo, then free Captain Darcy from the kidnappers.
MECHANIC
Secure the surface, dive for the marked crates, return to the boat and only then assault Darcy's holding site.
COMPLETION
The mission completes after all cargo is recovered and the captain is safely freed.
HOW TO RECOVER THE RUN
Locate a lost crate below its last marker; if Darcy dies restart the escort checkpoint.

3. All Hands

1–4

Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.

OBJECTIVE
Extinguish the yacht fires while repelling the attackers.
MECHANIC
Collect the extinguisher at the marker, clear fires by sector and stop spraying only when cover cannot contain the attackers.
COMPLETION
All Hands ends when every fire is extinguished and the last assault wave is removed from the yacht.
HOW TO RECOVER THE RUN
If the fire meter does not fall, aim at the base of the flames; after a wipe return to the nearest burning section.

4. Icebreaker

1–4

Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.

OBJECTIVE
Destroy the production lines and steal the Tula.
MECHANIC
Clear the plant, destroy every marked production line, take the Tula and split piloting from weapon operation.
COMPLETION
Completion triggers when the Tula reaches the marked zone after all sabotage objectives are done.
HOW TO RECOVER THE RUN
Find a missed line on the minimap; if the Tula is critically damaged restart before take-off rather than risking the flight.

5. Bon Voyage

1–4

Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.

OBJECTIVE
Defend the disabled yacht through the storm assault.
MECHANIC
Hold the deck during the storm, prioritise heavy-weapon helicopters and boats and watch both sides of the yacht.
COMPLETION
Bon Voyage ends after every wave is survived and control of the disabled yacht is restored.
HOW TO RECOVER THE RUN
If the deck is lost, fall back to interior cover/stairs and retake one side; do not expose the whole team on the open stern.

6. D-Day

1–4

Buy a Galaxy Super Yacht, enter its bridge and speak to Captain Brendan Darcy, or call him → Request Job.

OBJECTIVE
Assault the submarine and end the conflict with Avery.
MECHANIC
Approach the submarine by a covered route, neutralise the escort, board it and complete the final objective on Avery.
COMPLETION
D-Day closes the strand after the submarine objective confirms and the results screen appears.
HOW TO RECOVER THE RUN
If the approach boat is destroyed return to the replacement craft; inside the submarine clear corners before the host advances.

03 • Real roles / Strategies

Real roles i Strategies

Real roles

Captain/host

Launches the owned strand from the bridge.

Real roles

Pilot and cover

Drives boats/aircraft while the other player removes threats.

SAFE FIRST RUN

On the water remove heavy-weapon boats first; dive only after the surface is clear.

ADVANCED

The pilot stages the boat/Tula for immediate extraction while the gunner clears waves before the objective moves.

04 • Reward and economic status

Variable Contact Mission rate • no sustainable $/h

Pay depends on the specific Job, result, time and settings. There is no single defensible family-wide table, so no sustainable $/h or event multiplier is calculated.

GTA$GTA$ ≈ 20 × (300 + mission unlock rank) × time × difficulty × players

Observed range specific to this activity; variant, result, duration or completion condition selects the value within it. Event multipliers are excluded.

Bcommunity-reported
RPRP ≈ 9 × (100 + rank/2) × time × difficulty × targeting/players + action RP

The formula and roles apply to the stated settlement unit; event multipliers are excluded.

Bcommunity-reported

Repeats follow normal Job availability; one-time awards and weekly bonuses are not baseline pay.

CONFIDENCE: Access/index A; current table unpublished

05 • Common mistakes and recovery

Common mistakes and recovery

Request Job returns another activity

Launch the first run from your own yacht bridge and select Overboard.

Cargo is lost during the dive

Leave cover on the surface and remove helicopters/boats before diving.

The Tula or yacht is destroyed

Restart the checkpoint, split pilot from gunner and remove missile threats first.

06 • Readiness checklist

Readiness checklist

  • I am on my own Galaxy Super Yacht bridge
  • I start with Overboard and keep the 6/6 order
  • I have a pilot and surface cover
  • I do not dive under active fire
  • I finish D-Day after the submarine objective confirms

07 • What next

What next

VIDEO

Video walkthrough

Verified video · EN

GTA Online Career Progress - A Superyacht Life [All Tier Challenges - Solo]

All six Yacht missions and their objective flow; retained for mechanics.

Channel
GTA Series Videos
Published
2 Jul 2023
Checked
29 Aug 2026
Open the walkthrough on YouTube