Business • Solo / Duo / Trio / Quatro
Export Mixed Goods
The business card separates entry cost, production or stock preparation, the owner's sale payout and every helper's actual reward.
MIXED / GOODS / EXPORTComplete financial model
owner and participants receive separate payouts
Export Mixed Goods: from a CEO warehouse to the first delivery
BUSINESS STEP BY STEP • COMPLETE WALKTHROUGH
A separate short delivery unlocked by a CEO Office and Special Cargo Warehouse: accept it from the Office Assistant, collect the business Flatbed at the warehouse and deliver to Terminal.
Start here
The correct menu, location and first entry point for Export Mixed Goods.
At your CEO Office, approach reception and speak to the Assistant. Choose Export Mixed Goods when available.
After accepting, the HUD points to one owned Special Cargo Warehouse; a marked Flatbed waits there.
Two assets are required: a CEO Office and Special Cargo Warehouse. Register as CEO, accept the job from the Assistant and travel to the indicated storage.
- The Office alone is insufficient; buy crate storage and visit it to confirm the active purchase.
- A Vehicle Warehouse does not qualify despite using a similar CEO menu.
- If the option is greyed out, check the availability card above and finish other work; do not repurchase storage.
From zero to the first payout
Buy an Office and Special Cargo Warehouse, activate/visit storage, speak to the Office Assistant, collect the supplied Flatbed and deliver it to the docks.
- 011. Own a CEO OfficeThe receptionist Assistant is the service launch panel.
- 022. Own a Special Cargo WarehouseA small warehouse from $250,000 qualifies; a Vehicle Warehouse does not.
- 033. Accept Export Mixed GoodsSpeak to the Office Assistant and choose the separate delivery option.
- 044. Collect the supplied FlatbedTravel to the indicated warehouse and enter the marked truck waiting outside.
- 055. Deliver to TerminalAvoid/lose the gang or police depending on the variant and enter the yellow docks point.
Unlocking the service through a CEO warehouse
Every step states the objective, actions, completion condition and a safe way back after a mistake.
01 Export Mixed Goods prerequisite
Goal Link an owned Office with the correct crate warehouse so the Assistant can offer the separate delivery.
Key actions - Buy an Office through Dynasty 8 Executive and a small Special Cargo Warehouse through its SecuroServ terminal.
- Visit the purchased property to learn its entrance and confirm it is Special Cargo storage, not a Vehicle Warehouse.
- Return to Office reception, speak to the Assistant and select Export Mixed Goods.
Completion point The Assistant assigns a specific warehouse and a business vehicle appears for collection.
What it unlocks next A one-vehicle Mixed Goods delivery to Terminal, separate from Sell Special Cargo.
How to recover the run If the option is absent after purchase, visit the correct warehouse, finish other work, register as CEO again and change session; do not buy another property.
Requirements, purchase and entry budget
The minimum path is an Office from $1,000,000 + a small Special Cargo Warehouse from $250,000. A Vehicle Warehouse or Office alone does not unlock this delivery.
CEO Office — launch location
From $1,000,000; the Assistant launches the delivery, but the Office alone does not unlock it.
- Buy it and visit reception.
- Register as CEO.
Special Cargo Warehouse — required backing
From $250,000; do not confuse it with a Vehicle Warehouse.
- Buy it on the Special Cargo map.
- Visit the interior and learn the entrance used by the supplied vehicle.
Flatbed — supplied vehicle
$0 separate purchase; it appears for the job at the assigned warehouse.
- Travel to the marker rather than ordering your own truck.
- Enter it to begin the delivery leg.
First complete cycle
After setup, complete these actions in Export Mixed Goods before attempting the first settlement.
01 Accept at reception
ActionSpeak to the Assistant in your Office and select Export Mixed Goods.
How to verifyThe HUD names an assigned warehouse rather than asking for crate count.
How to recover the runIf unavailable, check required storage and the card cooldown; do not launch Sell Cargo as a substitute.
02 Collect the correct Flatbed
ActionTravel to the assigned Special Cargo Warehouse and enter the marked business vehicle.
How to verifyOn entry, the route changes to Terminal and Lupe/the Assistant warns of possible gang or police response.
How to recover the runNo vehicle: verify the exact assigned warehouse, finish conflicting work and change session after returning to Freemode.
03 Deliver to the docks
ActionKeep the truck moving, lose any wanted level assigned by the variant and enter the yellow Terminal point.
How to verifyThe objective ends with a separate settlement without changing warehouse crate stock.
How to recover the runIf the truck gets stuck, push it without destroying it; after destruction, wait for the next availability rather than selling crates.
Separate Mixed Goods availability
Mixed Goods is a separate periodically available delivery linked to owned storage; it neither sells nor subtracts manually sourced Special Cargo crates.
Export Mixed Goods is not Sell Special Cargo and does not reduce manually accumulated stock.
After completion, a separate interval begins before the Assistant's next offer.
The service does not scale vehicle count with crate stock.
Choose sourcing method and pace
Run when available
$0 launch costAccept from the Assistant and complete one route to Terminal.
Wait for the next batch
$0 Special Cargo lossAn unavailable option requires neither supplies nor a 1/2/3-crate order.
BASELINE, NOT AN EVENTThe card payout and cooldown are baseline. A weekly multiplier changes neither requirements nor the supplied vehicle.
Solo or crew — concrete assignment
Batch size and delivery-vehicle count matter more than the warehouse's nominal maximum value.
SOLO — complete standard
One truck and one docks destination require no second driver.
- The driver keeps moving and loses police before the point.
- Do not abandon the Flatbed for a prolonged fight with a respawning gang.
DUO–QUAD — optional escort
Extra players create no more trucks; they can draw pursuit away.
- The driver goes directly to Terminal.
- Escort keeps enemies away from the cab and does not ram the cargo.
First delivery to Terminal
Check batch state and team first, then deliberately choose a session and launch settlement from the correct terminal.
- An Office and active Special Cargo Warehouse.
- The Assistant option available per the card.
- No other active job.
- Speak to the Assistant and choose Export Mixed Goods.
- Collect the marked Flatbed at the assigned warehouse.
- Drive to Terminal and lose police if a wanted level appears.
One supplied Flatbed. You neither buy it nor request your own Pegasus truck.
Safety or public-session bonus
Invite-only session — first run
Safest way to learn the single drive with NPC response.
No rival-player bonus; mechanics and baseline settlement remain unchanged.
Public session — deliberate risk
A rival-count high-demand bonus may apply; it is not part of this guide's baseline values.
The slow truck can be destroyed by a rival; session bonus is not part of the fixed payout.
Delivery families and response
Gang pursuit
Armed vehicles pursue after departure without a persistent wanted level.
Keep moving on main roads; escort can draw attackers away.
Do not stop the Flatbed for every attacker — waves may return.
Accumulated gunfire or impacts destroy the truck before the docks.
If the vehicle still drives, reroute and continue; after destruction, return on the next availability.
Police response
A wanted level appears after taking cargo and obstructs a clean finish.
Leave the main route, break line of sight and lose police before entering the docks point.
A tunnel/underpass helps only if the Flatbed fits safely; do not force it into a tight shortcut.
A long escape consumes time and ramming police increases damage.
Wait in a sheltered wide area outside search cones, then return to the yellow route once stars clear.
Entering Terminal settles the separate baseline payout from the model above. Special Cargo crate stock remains unchanged and the card begins the next availability interval.
What to do next
A repeatable loop after the first successful payout, with cost and risk checked before the next start.
- 01
Check on each Office visit
The Assistant immediately shows whether Mixed Goods is available.
- 02
Combine with a warehouse route
Accept, collect the Flatbed and drive to Terminal without touching crate stock.
- 03
Rotate during cooldown
After settlement, return to Source Cargo or another activity.
Common mistakes and fixes
Treating the Office alone as sufficient
FixBuy a separate Special Cargo Warehouse; Vehicle Warehouse does not qualify.
Looking for launch on the warehouse laptop
FixThe Office receptionist Assistant launches Export Mixed Goods.
Fear of losing crates
FixIt is separate stock and does not subtract Special Cargo inventory.
Checklist: have / done / ready to settle
HAVE
A CEO Office
A Special Cargo Warehouse
DONE
Spoke to the Assistant
Collected the assigned Flatbed
READY TO DELIVER
I have the Terminal objective
I know the gang/police response
Common blockers and recovery
Repair the business or current mission state; do not repurchase a property as a workaround.
The Assistant does not offer Export Mixed Goods
- Verify a qualifying Special Cargo Warehouse.
- Visit the warehouse to confirm the purchase is active.
- Check cooldown and active jobs.
There is no Flatbed at the warehouse
- Check the HUD-assigned warehouse, not the nearest one.
- Ensure the job is still active.
The delivery was interrupted
- Check whether the Flatbed was destroyed or time expired.
- Confirm warehouse crate stock did not change.
Expanded informational overview
Guide scopeThis section organizes the complete cycle: requirements, phases, figures and dependencies. The detailed operation flow is in the walkthrough above.
How the full cycle works
This section complements the walkthrough with full-cycle dependencies: unlock, preparations, finale, settlement and the next available attempt.
Purchase and unlock
The base requirement is CEO Office + Warehouse; the minimum entry cost is shown in the financial panel.
Setup
The business must be configured and remain active. Upgrades should be evaluated separately from the property price.
Job preparation
Job value and preparation time form one result rather than separate earnings.
Sale or collection
The panel separates owner proceeds, costs, commissions and extra helper rewards.
Next cycle
The next delivery becomes available after 48 min.
What affects the result
The range shows small, typical and full variants where value is variable.
Supply costs and agent fees are deducted before the owner's result.
The host and every participant have separately defined payouts; the team average does not replace those values.
The comparison uses 6 min / 10 min / 18 min for the complete cycle.
Main strengths
- Can combine active sales with passive value accrual.
- Helpers do not automatically reduce the owner's proceeds.
Constraints
- Purchase payback depends on regular use.
- A helper's reward can be far lower than the owner's proceeds and is shown separately.
Solo / Duo / Trio / Quatro variants
Every supported team size shows its host, partner and team model; unofficial figures carry a clear source label, while lower-confidence payouts stay outside calculators.
Solo: full pace control and no crew wait.
- Host / owner
- $50,000
- Team net
- $50,000
- Cooldown
- 48 min
Duo: the host and 1 partner have separate payouts.
- Host / owner
- $50,000
- Each partner
- $10,000
- Team net
- $60,000
- Cooldown
- 48 min
Trio: the host and 2 partners have separate payouts.
- Host / owner
- $50,000
- Each partner
- $10,000
- Team net
- $70,000
- Cooldown
- 48 min
Quatro: the host and 3 partners have separate payouts.
- Host / owner
- $50,000
- Each partner
- $10,000
- Team net
- $80,000
- Cooldown
- 48 min
Complete figures by team
Typical values for the selected cycle; every cell also contains a min–max range.
| Team | Cooldown | Team gross | Costs + fees | Host / owner | Each partner | Team net | Host / owner $/h | Team $/h |
|---|---|---|---|---|---|---|---|---|
| SOLO | 48 minCooldown | $50,000min: $50,000 · typical: $50,000 · max: $50,000 | $0min: $0 · typical: $0 · max: $0 | $50,000min: $50,000 · typical: $50,000 · max: $50,000 | — | $50,000min: $50,000 · typical: $50,000 · max: $50,000 | $300,000min: $300,000 · typical: $300,000 · max: $300,000 | $300,000min: $300,000 · typical: $300,000 · max: $300,000 |
| DUO | 48 minCooldown | $60,000min: $60,000 · typical: $60,000 · max: $60,000 | $0min: $0 · typical: $0 · max: $0 | $50,000min: $50,000 · typical: $50,000 · max: $50,000 | $10,000min: $10,000 · typical: $10,000 · max: $10,000 | $60,000min: $60,000 · typical: $60,000 · max: $60,000 | $300,000min: $300,000 · typical: $300,000 · max: $300,000 | $360,000min: $360,000 · typical: $360,000 · max: $360,000 |
| TRIO | 48 minCooldown | $70,000min: $70,000 · typical: $70,000 · max: $70,000 | $0min: $0 · typical: $0 · max: $0 | $50,000min: $50,000 · typical: $50,000 · max: $50,000 | $10,000min: $10,000 · typical: $10,000 · max: $10,000 | $70,000min: $70,000 · typical: $70,000 · max: $70,000 | $300,000min: $300,000 · typical: $300,000 · max: $300,000 | $420,000min: $420,000 · typical: $420,000 · max: $420,000 |
| QUATRO | 48 minCooldown | $80,000min: $80,000 · typical: $80,000 · max: $80,000 | $0min: $0 · typical: $0 · max: $0 | $50,000min: $50,000 · typical: $50,000 · max: $50,000 | $10,000min: $10,000 · typical: $10,000 · max: $10,000 | $80,000min: $80,000 · typical: $80,000 · max: $80,000 | $300,000min: $300,000 · typical: $300,000 · max: $300,000 | $480,000min: $480,000 · typical: $480,000 · max: $480,000 |
Key facts
Video walkthrough
Verified video · EN
Mixed Goods Export for GTA Online Fast Cash: GTA 5 CEO Guide
Unlock, conditions, delivery and payout.
- Channel
- Old Grumpy Gamers
- Published
- 15 Jul 2023
- Checked
- 29 Aug 2026