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Mission strand • Solo / Co-op

KnoWay Out

Help Avi dismantle KnoWay's surveillance network through four investigation missions, then erase the FIB database in A Clean Break.

Operation artwork: KnoWay OutKNOWAY / OUT
Required purchaseNone
Entry cost$0
Possible GTA$$245,000–$455,700
Possible RP1,286 RP–2,631 RP
RotationRotation-dependentno single fixed minute value
01

Complete financial model

Team gross$245,000min: $245,000 · typical: $245,000 · max: $245,000
Setup / supply cost$0min: $0 · typical: $0 · max: $0
Fees and commissions$0min: $0 · typical: $0 · max: $0
Player payout (net)$245,000min: $245,000 · typical: $245,000 · max: $245,000
Player $/h (from payout)$183,750min: $183,750 · typical: $183,750 · max: $183,750
Full-cycle timefast: 55 min · typical: 1 hr 20 min · beginner: 2 hrs
Rotation
Rotation-dependent • no single fixed minute valueThere is no single confirmed minute value; availability depends on a board, phone call or contract rotation.
First weekly cycleThe host's state determines the first weekly finale; the reported Normal associate rate is $50,000 on repeat and $93,000 for the first weekly finale (no official figure, confidence B).

host and partner payouts are calculated separately

02

Complete step-by-step operation

OPERATIONS GUIDE V2SOLO

Help Avi dismantle KnoWay's surveillance network through four investigation missions, then erase the FIB database in A Clean Break.

Start here

Exact requirements
  • No property purchase is required. Take Avi's call and use the marked payphone in Little Seoul.
Purchase / contact / menu

Launch each successive strand mission from Avi's active contact or marker.

Starting location

Little Seoul and the successive markers supplied by Avi.

Board or marker

A linear mission strand with no planning board.

Purchases not required
  • No property or paid expansion is needed to unlock this strand.

First run and replay

These are two persistent story instructions. They are not the finance calculator's weekly-variant switch.

01

First story playthrough

The first “KnoWay Out — complete flow” run includes the introductory contact and the complete linear mission strand in marker order.

02

Story replay

After completion, relaunch the strand from its contact or marker once available; do not skip its required sequence.

Official mission order

  1. 01
    setup

    Negative Press

    Collect the journalist's three drives while preserving the cover.

  2. 02
    setup

    Inside Job

    Enter the company under cover and acquire the marked data.

  3. 03
    setup

    Tunnel Vision

    Use the tunnel to reach the protected part of KnoWay's operation.

  4. 04
    setup

    Trash Talking

    Recover the additional documents leading to the final location.

  5. 05
    finale

    A Clean Break

    Use the controlled arrest, hack the database and escape from the crash site to the tugboat.

Strategies that genuinely change the route

documents and database

Avi's evidence chain

When
From the first Little Seoul payphone through documents, arrest and database access.
Plan
Preserve cover in Inside Job, collect three drives and extra documents, then use the database after the controlled arrest to lead the pursuit.
Trade-off
A controlled evidence phase gives the full lead; an alarm or missed document shifts difficulty into the later pursuit.

Plan for the selected team: SOLO

Selected in the calculatorSOLO for “KnoWay Out — complete flow”: SOLO operator: Cover operator + Evidence collector + Arrest and database operator + Water pursuit lead.

Concrete roles

SOLO operator: Cover operator + Evidence collector + Arrest and database operator + Water pursuit lead

Leads the Inside Job entry, preserves cover and opens the route to the drives. Collects three drives and additional documents before each location is closed. Controls A Clean Break and locates the target in the police database. Leads from the rooftop and crash through the Seasharks to the tugboat takeover.

Actions, risk and run recovery

  1. 01
    unlockLittle Seoul payphone
    Action
    After Avi's text, answer the marked payphone in Little Seoul. This starts the five-mission strand and does not require purchasing a Mansion.
    Tip
    Take Avi's text and answer the exact marked payphone in Little Seoul.
    Risk / failure condition
    Another phone or marker does not start the KnoWay strand.
    How to recover the run
    Return to Freemode, refresh Avi's contact and approach the active payphone.
  2. 02
    prep / preparationNegative Press
    Action
    Enter the KnoWay depot through the rear garage, clear security and take remote control of a Vivanite from the test pod. Complete the three random trials, then destroy the controlled car and leave the depot.
    Tip
    In Negative Press complete objectives with the remote Vivanite and stay in the test pod until the list confirms.
    Risk / failure condition
    Destroying the car early or leaving the pod resets the remote attempt.
    How to recover the run
    Take another Vivanite, repeat the missing objective and finish the marked taxis or billboards.
  3. 03
    prep / preparationInside Job — cover
    Action
    Meet the KnoWay contact, intimidate the Downtown Cab Co. staff and plant the charge under the marked taxi. After losing the police, go to the FIB-agent meeting.
    Tip
    In Inside Job preserve cover until the contact reveals the route to the data.
    Risk / failure condition
    Drawing weapons early turns infiltration into combat before the drives are located.
    How to recover the run
    Pull the crew to the last cover, clear one shared route and continue together.
  4. 04
    prep / preparationInside Job — drives
    Action
    When the cover is blown, fight out of the hideout and reach the Cypress Flats data center, clear the servers, take three drives and escape the contact's weaponized Menacer.
    Tip
    At the data center assign collectors to all three hard drives and confirm the set before leaving.
    Risk / failure condition
    A missed drive stops delivery and forces a return under renewed fire.
    How to recover the run
    Do not leave the area; check the final marker, collect the third drive and exit on one route.
  5. 05
    prep / preparationTunnel Vision
    Action
    Enter LSIA Terminal 4 Station, hack the autonomous metro and give Avi control. Once the engineer's train is stopped, clear the escort, take the briefcase and escape by Powersurge or another train hack.
    Tip
    In Tunnel Vision hack the metro and collect the briefcase after stopping the train before fighting out.
    Risk / failure condition
    Leaving without the briefcase or splitting in the tunnel leaves the objective with security.
    How to recover the run
    Return to the final carriage, secure the briefcase and take the train or Powersurge together.
  6. 06
    prep / preparationTrash Talking
    Action
    Equip the Refuse Collector outfit, take the Trashmaster and visit three offices. Collect two confidential bags at each, stop the real crew before the second site and hack the third office door.
    Tip
    In Trash Talking keep the outfit, take two bags per office and watch for the real collectors.
    Risk / failure condition
    A missed bag or allowing the real crew through alerts security and loses the full document set.
    How to recover the run
    Hold the truck, return for the marked bag and intercept the incoming crew before the next office.
  7. 07
    prep / preparationAdditional documents
    Action
    After the last office, catch the FIB van, stop it and take the documents. Lose the four-star wanted level and deliver the Trashmaster to Elysian Island.
    Tip
    After the three offices recover the FIB van documents before losing the four-star pursuit.
    Risk / failure condition
    Escaping without the additional package leaves an active marker and incomplete evidence.
    How to recover the run
    Reacquire the van, disable it carefully, take the documents and only then hide the Trashmaster.
  8. 08
    finaleA Clean Break — arrest
    Action
    Allow yourself to be arrested and taken to the FIB interrogation room. When the agent leaves, take the pen, read the keypad manual and cut the indicated unlock wire.
    Tip
    In A Clean Break submit to the controlled arrest and identify the keypad wire from the manual.
    Risk / failure condition
    Resisting before interrogation or cutting the wrong wire blocks the planned escape.
    How to recover the run
    Reload the checkpoint, wait for the agent to leave, read the manual and cut the correct wire.
  9. 09
    finaleDatabase
    Action
    Recover the confiscated weapons and equipment, connect Avi's device to the system and complete the hack that destroys KnoWay's surveillance data.
    Tip
    Recover confiscated gear, connect Avi's device and protect the hack until the data is destroyed.
    Risk / failure condition
    Leaving the terminal during a wave stalls destruction of the surveillance database.
    How to recover the run
    Secure the room entrance, return to the device and finish the same sequence.
  10. 10
    finaleRooftop and crash
    Action
    Fight to the roof, take the Swift after finding its pilot and lift off. After the scripted Buzzard shootdown, regain control on the Palomino Highlands beach.
    Tip
    On the roof take the Swift and hold course through the scripted shootdown without splitting the crew.
    Risk / failure condition
    A player left in the building will not transition cleanly to the beach phase.
    How to recover the run
    Hold takeoff, board the full crew and only then leave the roof.
  11. 11
    finaleSeasharks and tugboat
    Action
    Defeat the agents on the beach, take a Seashark and head for Avi's tugboat while avoiding helicopters and fire from the water. Boarding the tug completes the strand.
    Tip
    After the crash regroup at the water and take Seasharks as one convoy to the tugboat.
    Risk / failure condition
    Boarding the tug alone exposes the objective player to agents and helicopters.
    How to recover the run
    Circle outside fire, wait for the crew and board from two sides on one call.

Common mistakes

Broken Inside Job cover

Consequence
An early alarm closes safe routes and separates the crew from the evidence drives.
Correction
Pull the crew back to the last cover, assign collectors to all three drives and clear a shared exit.

Missed documents

Consequence
Missing additional documents weakens the evidence chain used to reach later locations.
Correction
Do not leave the area; return to the last marked room and finish the search before entering the vehicle.

Split after the crash

Consequence
A lone player on the tugboat can be cut off before the objective operator finishes the final interaction.
Correction
Circle outside fire until the crew regroups, board from two sides and return to one course after takeover.

Pre-launch checklist

  • All three drives and the additional documents have an assigned collector.

  • The crew knows the transition from controlled arrest to database, rooftop and water pursuit.

  • The cover operator leads and nobody draws weapons before all three drives are secured.

  • After each main objective, check marked desks and media before Avi closes the stage.

  • After the rooftop, regroup at the water and take the Seasharks as one convoy to the tugboat.

03

Expanded informational overview

Guide scopeThis section organizes the complete cycle: requirements, phases, figures and dependencies. The detailed operation flow is in the walkthrough above.

Activity formatContract or mission strand for 1–4 players
Payout modelThe host and every participant have separately defined payouts; the team average does not replace those values.
04

How the full cycle works

This section complements the walkthrough with full-cycle dependencies: unlock, preparations, finale, settlement and the next available attempt.

01

Unlock

Requirement: None.

02

Contract selection

Availability may depend on a board, phone call or activity rotation.

03

Preparation

The model includes required stages before the final settlement.

04

Completion

Team choice affects pace, host payout and each partner's payout.

05

Replay or rotation

There is no single confirmed minute value; availability depends on a board, phone call or contract rotation.

05

What affects the result

Complete strand

Payout and time cover the complete cycle, not only its final job.

Host and partner model

The host and every participant have separately defined payouts; the team average does not replace those values.

Costs

Setup fees and commissions are deducted before the net result.

Time

Fast/typical/beginner: 55 min / 1 hr 20 min / 2 hrs.

Main strengths

  • Lower entry cost than major heists.
  • Flexible supported team size.

Constraints

  • Some contracts depend on board rotation.
  • A partner may receive a different payout from the host.
06

Solo / Duo / Trio / Quatro variants

Every supported team size shows its host, partner and team model; unofficial figures carry a clear source label, while lower-confidence payouts stay outside calculators.

SOLO1P

Solo: full pace control and no crew wait.

Host / owner
$245,000
Team net
$245,000
Rotation
Rotation-dependentno single fixed minute value
DUO2P

Duo: the host and 1 partner have separate payouts.

Host / owner
$245,000
Each partner
$50,000No official partner rate — the value is reported by aligned secondary and community sources (confidence B).
Team net
$295,000
Rotation
Rotation-dependentno single fixed minute value
TRIO3P

Trio: the host and 2 partners have separate payouts.

Host / owner
$245,000
Each partner
$50,000No official partner rate — the value is reported by aligned secondary and community sources (confidence B).
Team net
$345,000
Rotation
Rotation-dependentno single fixed minute value
QUATRO4P

Quatro: the host and 3 partners have separate payouts.

Host / owner
$245,000
Each partner
$50,000No official partner rate — the value is reported by aligned secondary and community sources (confidence B).
Team net
$395,000
Rotation
Rotation-dependentno single fixed minute value
07

Complete figures by team

Typical values for the selected cycle; every cell also contains a min–max range.

TeamCooldownTeam grossCosts + feesHost / ownerEach partnerTeam netHost / owner $/hTeam $/h
SOLORotation-dependentRotation • no single fixed minute value$245,000min: $245,000 · typical: $245,000 · max: $245,000$0min: $0 · typical: $0 · max: $0$245,000min: $245,000 · typical: $245,000 · max: $245,000$245,000min: $245,000 · typical: $245,000 · max: $245,000$183,750min: $183,750 · typical: $183,750 · max: $183,750$183,750min: $183,750 · typical: $183,750 · max: $183,750
DUORotation-dependentRotation • no single fixed minute value$295,000min: $295,000 · typical: $295,000 · max: $295,000$0min: $0 · typical: $0 · max: $0$245,000min: $245,000 · typical: $245,000 · max: $245,000$50,000min: $50,000 · typical: $50,000 · max: $50,000$295,000min: $295,000 · typical: $295,000 · max: $295,000$183,750min: $183,750 · typical: $183,750 · max: $183,750$221,250min: $221,250 · typical: $221,250 · max: $221,250
TRIORotation-dependentRotation • no single fixed minute value$345,000min: $345,000 · typical: $345,000 · max: $345,000$0min: $0 · typical: $0 · max: $0$245,000min: $245,000 · typical: $245,000 · max: $245,000$50,000min: $50,000 · typical: $50,000 · max: $50,000$345,000min: $345,000 · typical: $345,000 · max: $345,000$183,750min: $183,750 · typical: $183,750 · max: $183,750$258,750min: $258,750 · typical: $258,750 · max: $258,750
QUATRORotation-dependentRotation • no single fixed minute value$395,000min: $395,000 · typical: $395,000 · max: $395,000$0min: $0 · typical: $0 · max: $0$245,000min: $245,000 · typical: $245,000 · max: $245,000$50,000min: $50,000 · typical: $50,000 · max: $50,000$395,000min: $395,000 · typical: $395,000 · max: $395,000$183,750min: $183,750 · typical: $183,750 · max: $183,750$296,250min: $296,250 · typical: $296,250 · max: $296,250
08

Key facts

First weekly$455,700–683,550
Mission giverAvi Schwartzman
UnlockText and Little Seoul payphone
VIDEO

Video walkthrough

Verified video · EN

GTA Online KnoWay Out "Heist" SOLO Money Guide - Elite Challenge Guide, Setup Tips + How to Start!

Start, setups, finale and Elite challenge.

Channel
TGG
Published
13 Dec 2025
Checked
29 Aug 2026
Open the walkthrough on YouTube