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Business • Solo / Duo / Trio / Quatro

Auto Shop Customer Cars

The business card separates entry cost, production or stock preparation, the owner's sale payout and every helper's actual reward.

Dedicated artwork for Auto Shop Customer CarsAUTO / SHOP / SERVICE
Required purchaseAuto Shop
Entry cost$1,670,000
Possible GTA$$15,000–$35,000
Possible RP500 RP
Cooldown0 minno fixed wait
01

Complete financial model

Team gross$25,000min: $20,000 · typical: $25,000 · max: $35,000
Setup / supply cost$0min: $0 · typical: $0 · max: $0
Fees and commissions$0min: $0 · typical: $0 · max: $0
Player payout (net)$25,000min: $20,000 · typical: $25,000 · max: $35,000
Player $/h (from payout)$166,667min: $133,333 · typical: $166,667 · max: $233,333
Full-cycle timefast: 5 min · typical: 9 min · beginner: 15 min
Cooldown
0 min • no fixed waitNo fixed cooldown — another cycle can begin immediately after completion.
First weekly cycleBase model without temporary weekly bonuses.

owner and participants receive separate payouts

02

Auto Shop Service: from LS Car Meet to the first customer car

BUSINESS STEP BY STEP • COMPLETE WALKTHROUGH

Customer Car Service onboarding: separate functional purchase, workshop activation, first customer vehicle, required specification, refundable cash float, delivery and damage recovery.

Start here

The exact location, required unlock and checks when the correct panel or marker does not appear.

Location

Visit the graffitied LS Car Meet warehouse in Cypress Flats and meet Mimi, then buy an Auto Shop through Maze Bank Foreclosures; the site model starts the property at $1,670,000.

Marker

The owned Auto Shop icon leads to KDJ and Sessanta. After the introduction use its board/laptop for the Impounded Car setup, then the customer-car lift.

What to do there

the Car Lift on the main Auto Shop floor; not the Robbery Contract Job Board When the vehicle appears, approach the correct station, choose service and read the modification list before buying anything.

If the start is missing
  • Sessanta's text about a new customer car on the Car Lift appears only after service activation; entering the property alone does not create a customer.
  • $20,000 / $35,000 / $50,000 refundable cash float by vehicle class must be available when confirming service and returns in a correct settlement; it is not a permanent purchase.
  • Robbery Contracts on the Job Board, Exotic Exports on the list and the personal mod shop are separate Auto Shop functions has its own panel and progress. Do not use it to recover a missing customer.

From zero to the first payout

Visit the graffitied LS Car Meet warehouse in Cypress Flats and meet Mimi, then buy an Auto Shop through Maze Bank Foreclosures; the site model starts the property at $1,670,000. Complete activation, wait for Sessanta's text about a new customer car on the Car Lift, service the vehicle exactly as ordered and deliver it to the customer.

  1. 01
    1. Buy Auto ShopVisit the graffitied LS Car Meet warehouse in Cypress Flats and meet Mimi, then buy an Auto Shop through Maze Bank Foreclosures; the site model starts the property at $1,670,000.
  2. 02
    2. Activate the serviceRecover Sessanta's Obey Tailgater S from police impound and deliver it to the Auto Shop to activate legal customer service.
  3. 03
    3. Wait for a customerSessanta's text about a new customer car on the Car Lift
  4. 04
    4. Apply the orderIn the menu select the exact requested repairs, performance and visual parts; complete every category before personal-taste extras.
  5. 05
    5. Cover the refundable float$20,000 / $35,000 / $50,000 refundable cash float by vehicle class
  6. 06
    6. Deliver without damagechoose personal delivery for the first run, drive the customer car out and deliver it undamaged to the yellow point

Customer Car Service: setup and first order

Each variant below has its own goal, actions, completion condition and recovery; they are not interchangeable generic notes.

  1. 01

    Setup: Impounded Car

    Goal

    Recover Sessanta's Obey Tailgater S from police impound and deliver it to the Auto Shop to activate legal customer service.

    Key actions
    1. Launch setup after the KDJ/Sessanta scene and travel to the marked police station.
    2. Enter the compound, recover the Tailgater S and leave without destroying it.
    3. Lose police and deliver the vehicle to the yellow entrance at your Auto Shop.
    Completion point

    Sessanta receives the Tailgater S, the legitimate front begins receiving customer cars and the Car Lift becomes active.

    What it unlocks next

    Random customer orders at the Car Lift on the main Auto Shop floor; not the Robbery Contract Job Board.

    How to recover the run

    If the Tailgater is destroyed or police block return, let setup end, return to the Auto Shop and relaunch Impounded Car; a Robbery Contract does not replace setup.

  2. 02

    Customer Car Service — first customer

    Goal

    Modify the car parked on the marked Car Lift to the requested specification and reach the first correct settlement.

    Key actions
    1. Read the full requested-category list before entering modifications.
    2. In the menu select the exact requested repairs, performance and visual parts; complete every category before personal-taste extras.
    3. choose personal delivery for the first run, drive the customer car out and deliver it undamaged to the yellow point
    Completion point

    The customer accepts the vehicle, settlement shows the service result and the cash float returns within the payout.

    What it unlocks next

    Repeat customer orders that arrive over time without buying another property.

    How to recover the run

    Correct a wrong part before leaving when the menu still permits it. After delivery damage, continue carefully; damage lowers settlement but never requires repurchasing the shop.

Requirements, purchase and functional unlock

Auto Shop and its correct service unlock are required. Robbery Contracts on the Job Board, Exotic Exports on the list and the personal mod shop are separate Auto Shop functions does not replace this function.

01

Auto Shop

Status

Visit the graffitied LS Car Meet warehouse in Cypress Flats and meet Mimi, then buy an Auto Shop through Maze Bank Foreclosures; the site model starts the property at $1,670,000.

  1. Buy the correct property, not a similarly named workshop.
  2. Enter and complete its mandatory activation.
Result

An active service panel exists, but a customer arrives only after a later notification.

02

Customer Car Service

Status

the Car Lift on the main Auto Shop floor; not the Robbery Contract Job Board

  1. Wait for notification and approach the marked customer vehicle.
  2. Do not launch the neighbouring property function.
Result

You can open the specification list and start paid service.

03

Refundable cash float

Status

$20,000 / $35,000 / $50,000 refundable cash float by vehicle class

  1. Keep this cash before accepting work.
  2. After delivery, verify its return in settlement, separate from profit.
Result

The float funds modifications and returns after successful service; it is not an optional upgrade.

First complete run

Wait for a customer, read every requirement, reserve $20,000 / $35,000 / $50,000 refundable cash float by vehicle class, modify the car parked on the marked Car Lift and complete choose personal delivery for the first run, drive the customer car out and deliver it undamaged to the yellow point.

  1. 01

    Open the customer order

    Action

    Approach the car parked on the marked Car Lift at the correct station and choose Modify/Service.

    How to verify

    The screen shows requested categories and current service cost.

    How to recover the run

    No interaction: verify notification, setup completion and finish active work before re-entering.

  2. 02

    Apply every requested part

    Action

    In the menu select the exact requested repairs, performance and visual parts; complete every category before personal-taste extras.

    How to verify

    Every requested category is marked complete before choosing delivery.

    How to recover the run

    If you selected a wrong part, return to that category before final confirmation; do not add random extras as a fix.

  3. 03

    Choose delivery and collect settlement

    Action

    choose personal delivery for the first run, drive the customer car out and deliver it undamaged to the yellow point

    How to verify

    A customer-acceptance screen appears with float return and separate outcome after damage/extras.

    How to recover the run

    After damage, do not abandon the vehicle: slow down, avoid combat and finish the route. After formal failure, wait for another order.

Order, cash float and vehicle condition

This section explains the function's own mechanic without mixing it with other services in the same property.

AVAILABILITYSessanta's text about a new customer car on the Car Lift

This order appears over time; there are no supplies or production to start.

FLOAT$20,000 / $35,000 / $50,000 refundable cash float by vehicle class

Cash is required for modifications and returns only in a proper settlement.

OUTCOMESpecification + condition

Wrong parts and damage affect outcome independently of reaching the marker.

SETTLEMENT$40k/$60k/$80k gross → $20k/$25k/$30k net

Each tier returns its corresponding $20k/$35k/$50k float; these are three cost classes, not one fixed rate.

ADJUSTMENTSExtra modifications ±$2,500 or ±$5,000

The defensible total net range is $15,000–35,000; delivery damage can reduce the result.

Exact specification versus discretionary extras

Exact requested parts

$20,000 / $35,000 / $50,000 refundable cash float by vehicle class

In the menu select the exact requested repairs, performance and visual parts; complete every category before personal-taste extras.

Beginner recommendation

This is the safe first run: add no discretionary parts until you understand satisfaction feedback.

Discretionary extras

Extra cost / taste risk

The game allows deviations, but the customer may not value them like the requested specification.

Beginner recommendation

Complete every required category first; experiment only on repeats.

BASELINE, NOT AN EVENTRockstar does not publish the full numeric table; the values below are supported by aligned current secondary/community sources (confidence B).

Solo and crew

One owner performs modifications and settles the customer. A helper may escort delivery but cannot replace the workshop panel or owner's required cash.

OWNER — modification and delivery

The owner reads the order, funds the float and confirms the customer vehicle.

CONCRETE ROLES
  • Selects exact parts and controls cost before departure.
  • Drives defensively and verifies float return after delivery.
SAFETY LIMIT

Do not delegate specification ownership to a player without the owner's panel access.

HELPER — escort without settlement

May escort in a separate vehicle and draw traffic/attackers, but does not take the customer car or cash float.

CONCRETE ROLES
  • Drives ahead and warns of traffic.
  • Does not ram the customer car or block delivery.
SAFETY LIMIT

Escort does not offset damage caused by the crew itself.

First delivery and float return

Follow these steps in order and verify settlement before starting another activity.

BEFORE SERVICE
  1. Complete functional service setup.
  2. Sessanta's text about a new customer car on the Car Lift
  3. Reserve $20,000 / $35,000 / $50,000 refundable cash float by vehicle class and room for a safe route.
MODIFY AND START
  1. Approach the customer vehicle and select service.
  2. Apply every required category before extras.
  3. choose personal delivery for the first run, drive the customer car out and deliver it undamaged to the yellow point
CUSTOMER VEHICLE

the car parked on the marked Car Lift

Owner delivery and alternatives

Personal delivery

BENEFIT

The owner controls route, vehicle condition and settlement timing.

RISK

Every impact or gunshot may lower settlement; drive defensively.

Service alternative

BENEFIT

After TU 1.61, Auto Shop Staff have a better chance of a good delivery but do not guarantee full pay; damage still reduces settlement.

RISK

The alternative changes neither required specification nor cash float and may reduce condition control.

Personal service and available alternatives

01

Personal road delivery

How to recognise it

After modification, the game places the vehicle outside and marks the customer.

Action

Drive smoothly, avoid combat and enter the yellow point without further damage.

Tip

Brake before intersections and choose a wider route over an aggressive shortcut.

Risk / failure condition

Damage and wrong specification worsen settlement; destroying the vehicle ends service.

How to recover the run

After a light impact, slow down and finish. After formal failure, verify the float was not treated as a permanent purchase and wait for another customer.

02

Alternative option

How to recognise it

After TU 1.61, Auto Shop Staff have a better chance of a good delivery but do not guarantee full pay; damage still reduces settlement.

Action

Choose it only after every modification is correctly completed.

Tip

Run the first order personally to learn the full flow and deductions screen.

Risk / failure condition

Less route control does not remove outcome risk.

How to recover the run

After a worse outcome, use personal delivery on the next customer; do not buy another property.

FIRST PAYOUT

After acceptance, the screen separates the returned cash float from actual service outcome and deductions. Only this screen completes the first cycle.

What to do next

Respond to Sessanta's text about a new customer car on the Car Lift, apply required modifications accurately, reserve cash for the next float and combine visits to Auto Shop with other functions only after separate settlement.

  1. 01

    Wait for another order

    Sessanta's text about a new customer car on the Car Lift

  2. 02

    Apply the specification accurately

    Reserve the cash float and finish required categories before extras.

  3. 03

    Deliver and verify return

    Minimise damage and separate float return from profit.

Common mistakes and fixes

Confusing property functions

Fix

Robbery Contracts on the Job Board, Exotic Exports on the list and the personal mod shop are separate Auto Shop functions

No cash for the refundable float

Fix

Reserve $20,000 / $35,000 / $50,000 refundable cash float by vehicle class; an optional purchase cannot replace it.

Random parts instead of the order

Fix

Complete every required category and leave discretionary extras for later experiments.

Fast, damaged delivery

Fix

Use a wider route and avoid combat; settlement also depends on vehicle condition.

Checklist: have / done / ready to earn

HAVE

  • Auto Shop

  • An active customer service

  • $20,000 / $35,000 / $50,000 refundable cash float by vehicle class

DONE

  • Read every requested part

  • Finished modifications before delivery

READY TO DELIVER

  • I have an undamaged customer vehicle

  • I know the point and safe route

  • I will verify float return

Common blockers and recovery

Repair the missing unlock or session state first. Do not repurchase the property or launch a different function as a workaround.

Problem

No customer vehicle appears

Check in order
  1. Verify service setup completion.
  2. Sessanta's text about a new customer car on the Car Lift
  3. Finish active work and allow time in Freemode.
How to recover the run

If the Tailgater is destroyed or police block return, let setup end, return to the Auto Shop and relaunch Impounded Car; a Robbery Contract does not replace setup.

Problem

I cannot start modification

Check in order
  1. Approach the correct station and customer vehicle.
  2. Check cash: $20,000 / $35,000 / $50,000 refundable cash float by vehicle class.
  3. Close other menus and finish active jobs.
How to recover the run

Return to Freemode, re-enter the property and open the customer order; do not launch the neighbouring function.

Problem

Settlement is lower than expected

Check in order
  1. Check every requested part.
  2. Check route damage.
  3. Separate float return from profit.
How to recover the run

On the next customer, use only requested specification and an undamaged personal delivery to isolate the cause.

03

Expanded informational overview

Guide scopeThis section organizes the complete cycle: requirements, phases, figures and dependencies. The detailed operation flow is in the walkthrough above.

Activity formatActive owner business or service
Payout modelThe host and every participant have separately defined payouts; the team average does not replace those values.
04

How the full cycle works

This section complements the walkthrough with full-cycle dependencies: unlock, preparations, finale, settlement and the next available attempt.

01

Purchase and unlock

The base requirement is Auto Shop; the minimum entry cost is shown in the financial panel.

02

Setup

The business must be configured and remain active. Upgrades should be evaluated separately from the property price.

03

Job preparation

Job value and preparation time form one result rather than separate earnings.

04

Sale or collection

The panel separates owner proceeds, costs, commissions and extra helper rewards.

05

Next cycle

No fixed cooldown — another cycle can begin immediately after completion.

05

What affects the result

Stock or service value

The range shows small, typical and full variants where value is variable.

Supplies and commissions

Supply costs and agent fees are deducted before the owner's result.

Owner versus helper

The host and every participant have separately defined payouts; the team average does not replace those values.

Full time

The comparison uses 5 min / 9 min / 15 min for the complete cycle.

Main strengths

  • Can combine active sales with passive value accrual.
  • Helpers do not automatically reduce the owner's proceeds.

Constraints

  • Purchase payback depends on regular use.
  • A helper's reward can be far lower than the owner's proceeds and is shown separately.
06

Solo / Duo / Trio / Quatro variants

Every supported team size shows its host, partner and team model; unofficial figures carry a clear source label, while lower-confidence payouts stay outside calculators.

SOLO1P

Solo: full pace control and no crew wait.

Host / owner
$25,000
Team net
$25,000
Cooldown
0 minno fixed wait
DUO2P

Duo: the host and 1 partner have separate payouts.

Host / owner
$25,000
Each partner
$0
Team net
$25,000
Cooldown
0 minno fixed wait
TRIO3P

Trio: the host and 2 partners have separate payouts.

Host / owner
$25,000
Each partner
$0
Team net
$25,000
Cooldown
0 minno fixed wait
QUATRO4P

Quatro: the host and 3 partners have separate payouts.

Host / owner
$25,000
Each partner
$0
Team net
$25,000
Cooldown
0 minno fixed wait
07

Complete figures by team

Typical values for the selected cycle; every cell also contains a min–max range.

TeamCooldownTeam grossCosts + feesHost / ownerEach partnerTeam netHost / owner $/hTeam $/h
SOLO0 minCooldown • no fixed wait$25,000min: $20,000 · typical: $25,000 · max: $35,000$0min: $0 · typical: $0 · max: $0$25,000min: $20,000 · typical: $25,000 · max: $35,000$25,000min: $20,000 · typical: $25,000 · max: $35,000$166,667min: $133,333 · typical: $166,667 · max: $233,333$166,667min: $133,333 · typical: $166,667 · max: $233,333
DUO0 minCooldown • no fixed wait$25,000min: $20,000 · typical: $25,000 · max: $35,000$0min: $0 · typical: $0 · max: $0$25,000min: $20,000 · typical: $25,000 · max: $35,000$0min: $0 · typical: $0 · max: $0$25,000min: $20,000 · typical: $25,000 · max: $35,000$166,667min: $133,333 · typical: $166,667 · max: $233,333$166,667min: $133,333 · typical: $166,667 · max: $233,333
TRIO0 minCooldown • no fixed wait$25,000min: $20,000 · typical: $25,000 · max: $35,000$0min: $0 · typical: $0 · max: $0$25,000min: $20,000 · typical: $25,000 · max: $35,000$0min: $0 · typical: $0 · max: $0$25,000min: $20,000 · typical: $25,000 · max: $35,000$166,667min: $133,333 · typical: $166,667 · max: $233,333$166,667min: $133,333 · typical: $166,667 · max: $233,333
QUATRO0 minCooldown • no fixed wait$25,000min: $20,000 · typical: $25,000 · max: $35,000$0min: $0 · typical: $0 · max: $0$25,000min: $20,000 · typical: $25,000 · max: $35,000$0min: $0 · typical: $0 · max: $0$25,000min: $20,000 · typical: $25,000 · max: $35,000$166,667min: $133,333 · typical: $166,667 · max: $233,333$166,667min: $133,333 · typical: $166,667 · max: $233,333
08

Key facts

Full-cycle time5 min / 9 min / 15 min
Team1–4 players
Cooldown0 min • no fixed wait
VIDEO

Video walkthrough

Verified video · EN

How Auto Shop deliveries work & when new customer cars arrive - GTA Online

Spawn cadence, lifts, mods, delivery and settlement.

Channel
Follow That
Published
11 Feb 2023
Checked
29 Aug 2026
Open the walkthrough on YouTube